Stakeholder interviews

Running the method, then teaching it live

Design team enablement · UX research

Summary

Stakeholder interviews are the cheapest piece of research you can run, and the one most often skipped. I put together a session for our product design team on the part of the research process that usually gets passed over – not as a general talk, but as the way I actually work.

Rather than teach the method in the abstract, I split the session in two. The first half is the method itself – what stakeholder interviews are, why they earn their hour, when to run them, and how to prepare. The second half is that exact method executed, step by step, on a product I was working on. The session ended with me showing the artefacts the stakeholder interview produced: the affinity map that turned into research topics for a user interview, and the interview script itself.

Key points

  • One session, three parts – theory, applied case, and feedback – signposted at all times so the room always knew whether it was being taught a principle or shown it in use
  • A four-step preparation framework taught once, then walked through end-to-end on a live product
  • Stakeholders' own research questions gathered, clustered and affinity-mapped
  • Output: the clustered questions became the backbone of the user-interview guide for the onramp study
  • Feedback from the design team collected at the end of the session

The Challenge

The gap. Stakeholder interviews sit awkwardly in most teams. They cost an hour, they need no tooling, and they are still the step most often skipped – usually because the project is already moving and talking to people feels slower than starting to design. The cost shows up later: business goals get assumed rather than confirmed, technical constraints surface halfway through, and the expert knowledge that senior stakeholders carry about users stays inside their heads. None of that is a skills problem. It's a habit problem, and habits are exactly what a team-wide session can shift.

Why teach it rather than just do it. I could have run the interviews quietly and presented the findings. But a method that lives with one designer is a bottleneck, not an asset. The point is to move a practice from one person into a team – so the goal was never to show what I'd found out about onramp users, it was to give the team a repeatable, low-ceremony method they would actually use.

How I structured the session

Teaching a method purely in the abstract doesn't transfer: people agree with it in the room and don't reach for it under deadline pressure. Walking through a single case study doesn't transfer either – it reads as a story about one project rather than something reusable. So I built the session to alternate between the two, and made that structure visible.

The theory half establishes a four-step preparation framework; the applied half then spends that framework, step by step, on the onramp product. Nothing in the second half is introduced that wasn't set up in the first.

Part One – The Theory

What stakeholder interviews are

A tool to kickstart the design and research process. They set the foundations for a project by giving you three things you would otherwise have to guess at: the business goals, the technical and operational constraints, and what stakeholders already know about users – their needs, pain points and behaviour.

Slide: what are stakeholder interviews – a tool to kickstart the design and research process, giving insight on business goals, technical constraints, and user needs

Why they're worth the hour

Four reasons, and only the first is about information. They give you the context to set clear goals, plan milestones and prioritise. They make working with stakeholders easier, and build rapport. They get everyone to the same understanding of where the product is going. And they earn trust and buy-in – when stakeholders can see their input was heard, they stop reopening the same decisions three months later.

Slide: why stakeholder interviews – gain context, improve communication, build shared understanding, earn trust and buy-in

When to run them

The earlier you learn what the relevant stakeholders want and care about, the earlier you can point design work at it. So: as early as possible – and again whenever there's a gap in your understanding. That second condition matters more than it sounds. It tells designers it's fine to go back and ask, instead of treating the kickoff as the only moment they're allowed to be unsure.

Slide: when to do stakeholder interviews – the earlier the better, and whenever there is a gap in your understanding

How to prepare

This is the spine of the whole session – four steps, and everything in the second half is this list, executed on a real product.

  • 1. Set goals – know what you want to find out and why. Clear goals are what keep the conversation on track when it starts to drift.
  • 2. Find stakeholders – the key figures and decision-makers for the project. Talking to people across different domains gives you a 360° view rather than one function's.
  • 3. Prepare questions – open-ended, with clarifying follow-ups. Keep it conversational, and get into the details.
  • 4. Document and analyse – take notes, cluster and organise them into categories, and end with a document that enables your next action.
Slide: how to prepare – set goals, find stakeholders, prepare questions, document and analyse responses
The four-step spine. Everything in the second half of the session is this list, executed on a live product.

Part Two – The same method, on a live product

The case

The crypto onramp product lets web3 wallet users purchase crypto without leaving the ecosystem, with the crypto delivered straight to their wallet. We already had a working picture of the broad user needs from usability, perception and desirability testing: a lower price when purchasing crypto; speed, ease and the comfort of staying inside an ecosystem they already trust; and control and safety, for users who don't want to depend on exchanges.

What that testing couldn't tell us was the strategic layer. Beyond the problems every onramp solves, what is our unique selling proposition in key markets? Which specific problems are we solving for users in those markets? Are we better suited to particular niches? And who, concretely, are the early adopters? Those are the questions that justify user interviews – and the reason to talk to stakeholders before designing the study, because the answers might live across product, engineering and commercial teams as much as with users.

Slide: the case – context on the crypto onramp product and the strategic questions that testing could not answer
The case, as presented to the room: what we already knew, and the strategic gap that testing couldn't close.

Step 1 – Setting goals for the interview

Three goals. The first one was political rather than informational: get buy-in on running user interviews at all. The second was preparation, in two parts – "ask the experts" and review together what we already know about onramp users, gathering extra context and marking user scenarios alongside the quantitative data we'd collected; then gather the stakeholders' own research questions, the things they wanted to find out. The third was to make the value explicit: mark what we'd like to achieve, so that when answers came back from the interviews, everyone could already see how those answers would move the work forward.

An interview that only collects information uses half the room. One that also wins support pays off twice – you learn something, and nobody has to be talked into the research later.

Slide: set goals – get buy-in on user interviews, prepare by reviewing what we know and gathering stakeholder research questions, and mark what we want to achieve
Three goals for the session. The first one is about sponsorship, not information.

Step 3 – Going deeper into the topics you'd be raising as a facilitator

Mapping the actual topics and questions that designers would pass down to their stakeholder to be able to get the most out of the meeting.

  • Why do user interviews at all – you might get this question from a stakeholder who's in a hurry, so you'd better be prepared to explain the value of running interviews, and the cost to the business of not running them. Business opportunities are inseparable from understanding customer needs, pain points and desires. Research identifies opportunities – markets, niches, unmet needs, and the jobs competitors are failing to do – and validates hypotheses and possible solutions, such as which networks and coins to add, which payment methods, and attitudes toward instant versus non-instant methods.
  • What do we know so far – going through the available data together with your stakeholder. Is the drafted user scenario the only one, or can we expand and derive others? What are onramp users' overarching jobs? What else do we know about them, and why do these users prefer onramps over exchanges? Alongside that, the quantitative data to review together and benchmark against.
  • What do we want to find out – the topic areas to gather stakeholder input against: crypto onramp users in general; crypto and NFT; the intersections of onramps with NFT, gaming and gambling; onramp preferences; purchasing crypto with onramps and paying with different methods. Does the stakeholder have a hypothesis that would need validation, or any specific type of insight, derived from the interviews?
  • What we want to achieve – the payoff, stated as business outcomes: support in identifying business opportunities in new verticals, evaluate areas for enhancement and development, contribute to defining the USP in key markets, and assist in identifying and shaping personas for early adopters.
Slide: prepare questions and topics 01 – why do user interviews Slide: prepare questions and topics 02 – what do we know so far Slide: prepare questions and topics 03 – what do we want to find out Slide: prepare questions and topics 04 – what we would like to achieve via conducting the user interviews
Four question blocks, one chain: the goals set the agenda, the agenda sets the questions, and the last block answers what every stakeholder is silently asking – what do I get out of this?

Step 4 – Documenting and analysing

Start with affinity mapping: cluster the similar questions into topics, so a loose pile of stakeholder curiosity becomes a structured set of themes. Then split those into two groups – what belongs to the current research, and what belongs to a future one. Doing it in that order keeps the session from sprawling, while still holding on to the good ideas that arrive at the wrong moment.

The affinity board from the session: stakeholders' research questions clustered into themes such as crypto, onramp users, NFT, gaming, gambling, choosing an onramp, purchasing crypto and payment methods
The affinity board from the session – stakeholders' research questions, clustered into themes.

The outcome – an interview guide

The clustered research questions became the structural backbone of the interview guide itself. Add in the research documentation, and an explicit note on how the business would benefit from the study. The topic blocks in the finished guide map directly onto the clusters from the board – onramp motivations and how users choose one; purchasing behaviour, habits, pain points and needs; paying with different methods.

Slide: next steps – construct the interview guide, using the clustered research questions and topics as the stepping stone for the interview structure
From clustered questions to a working interview guide.

Feedback from the team

  • Structure and clarity – the preparation and the shape of the session were what people named first: "super clear and thorough", "well prepared, well structured presentation", "very informative and an excellent execution".
  • The theory-to-application bridge – the thing the format was designed to do is the thing people reflected back. "Great approach towards a challenging topic to frame users pains from inside out, i.e. from stakeholders insights to users problems." "Great and useful structure of the process from stakeholders to users interviews."
  • The buy-in argument landing – "Using stakeholder interviews is helping a lot to buy in priorities for challenges in the user experience" – which is goal #1 from the applied half, arriving back as a takeaway.
Feedback board from the session with responses from colleagues praising the clarity, structure and the process from stakeholder interviews to user interviews

Lessons learned

What I'd iterate upon. The session could have a follow-up – a more practical piece where participants listen to a recording of a stakeholder, write down research topics, cluster them, and decide which topics go into one research format and which into another.

The step that needed more time. "Find stakeholders" got the least airtime of the four, and it's the one designers earlier in their career struggle with most – knowing who actually holds a decision, and who merely has an opinion about it, isn't obvious from an org chart.

Where this went next

The most useful part of this method turned out to be the least glamorous one: deciding which questions actually belong in a moderated interview, and which are really asking for analytics, a survey, or a usability test. That judgement is what separates a research plan that answers something from a list of questions that sounds thorough.

So I turned it into a tool. I built a Claude Skill – a senior UX research advisor for reviewing, creating, reframing and methodologically classifying research questions for moderated user interviews, stakeholder and PM input included.

What it helps with

  • Reviewing and sharpening draft research questions
  • Proposing research questions from a topic or a business problem
  • Reframing vague asks into questions an interview can actually answer
  • Deciding which stakeholder questions belong in interviews and which belong in another method

Related work

Two case studies sit close to this one – the product work this method fed into, and the same instinct for getting a room aligned before anyone starts designing.